ART :: RIP H.R. GIGER

We lost a very unique talent recently in both the worlds of art and horror and I wanted to make sure that he was memorialized here at “The Strange, Far Places.”

H.R. Giger, Swiss master of the nightmarishly surreal has left this mortal coil.

giger_RIP

To say that Giger’s work is unforgettable is an understatement. That’s no small feat for an artist in today’s over-exposed, disaffected, shellshocked cultural eyes, to be truly unique and imminently recognizable. Giger’s vision has always been at that edge.

Few artists can say that their style was so unique that they all-but invented a concept in the way that Giger did with “biomechanics.” This unparalleled style came directly from a nightmare he experienced while at school. In the dream, the walls of a Zürich bathroom erupted into a landscape of ravaged skin with demons (who he called “biomechanoids”) leering at him through the cracks in the walls. The artist had been plagued with night terrors since his youth and his art helped him deal with the dark nights.

His work for films from “Alien” to “Dune” to “Species” to “Prometheus” earned him an Oscar and seared his dark visions in the public mind. His album covers, posters, sculptures and interiors were legendary. But it was compendiums like his books of the dead, “Necronomicon” and “Necronomicon II,” that were perhaps his crowning glory, standing alone even today in the scope, strength and the madness of their fevered tactile expression. Many may want to pillory me, but these works form a sort of damnable version of Matisse’s masterwork “Jazz” for me, the dim hell to that colorful heaven. Brilliant.

I recently posted about one of his most iconic designs here.

What better way to pay tribute to Mr. Giger’s work than to show it? The video below takes many of his most interesting works into the 3-D space. Very interesting project (WARNING — NSFW) ::

Hans Rudolf, may you finally find peace from your nightmares. Godspeed.

———

Author: David Edward Johnson

A bit about me :: My name is David Johnson. I'm a senior creative with over 20 years of experience. I am currently serving as the Director of User Experience and Product Design at Inmar. Previously, I have served as the Global Digital Creative Director for Whole Foods Market, several agencies at the VP level and co-owned my own agency in New York for seven years. I love genre film, a full range of music, art, kung fu, TM, design, good food and a great joke. I'm based in Austin, Texas and addicted to BBQ.

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